X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=e6641b48b1b29ce6d88c5e58ff359fab05a7dd40;hb=7931e479adf93c87771ded1892a0873af72ae46d;hp=fe7d8473378b52f2d0e3d87dc246364e074b15e3;hpb=1221ac47836806efb287b0323b92957d9129c653;p=vchess.git diff --git a/TODO b/TODO index fe7d8473..e6641b48 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,2 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) +Finish showProblem() in components/problemSummary.js (send event with infos, and pass message to game component) +Add new mode in game component: "problem", in which we show description + hidden solution (reveal on click)