X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=e6641b48b1b29ce6d88c5e58ff359fab05a7dd40;hb=7931e479adf93c87771ded1892a0873af72ae46d;hp=58906a83cd7a8bd2e57bb204f6593800bcf09197;hpb=5c42c64e0b43ad4d687c58a6b7e9b9ac5d212e17;p=vchess.git diff --git a/TODO b/TODO index 58906a83..e6641b48 100644 --- a/TODO +++ b/TODO @@ -1,7 +1,2 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) -Crazyhouse: keep track of promoted pawns. +Finish showProblem() in components/problemSummary.js (send event with infos, and pass message to game component) +Add new mode in game component: "problem", in which we show description + hidden solution (reveal on click)