X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=c5a7b0aff5694131d6673eaefa31b16acfc3fdde;hb=90cb2a6e9fa934bfb1c1be37ca45db893526d19a;hp=071c476fb0bd769da04699d10f53a8d08188a08d;hpb=c5fa5762dc441fb1cb669908fae01d0d128e372d;p=vchess.git diff --git a/TODO b/TODO index 071c476f..c5a7b0af 100644 --- a/TODO +++ b/TODO @@ -1,42 +1,28 @@ -Finish rules translation in Spanish + improve existing ones -Design: final touch (gain extra space on top, using space on the right) -Crazyhouse: center reserves, grey if zero available, numbers superimposed -Promotions: increase pieces sizes, better background. -Code: use two spaces instead of tabs, everywhere. -Increase code line length to 100 or more? -(http://katafrakt.me/2017/09/16/80-characters-line-length-limit/) -Chat button should be more apparent after game ends (color ?) -Reinforce security for problems upload (how ?) +au moins l'échange des coups en P2P ? et game chat ? -The mode switch between human/computer/friend (+ problem) is a mess -(example: finished computer game, ongoing friend game, reload, friend game is unreachable) +Use better-sqlite3 instead of node-sqlite3: +https://www.npmjs.com/package/better-sqlite3 -Later: -Let choice of time control, allow correspondance play, several games at the same time -==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/ -Each user would have a unique identifier stored in the client DB. -Allow to cancel games (if opponent doesn't connect again) -Identity would be browser-based: different games on smartphone, home computer, work computer... (why not ?) -Index might still look the same, and variant page would have another tab "Games" -==> running, and finished (which can be deleted from local memory) -(A true analysis mode could be implemented also, to navigate in completed games --> use a button) -Allow challenging a specific player (by his chosen name) -But keep the random pairings as main playing way + always playing in ZEN mode, -except when accepting an individual challenge. +Canvas for hexagonal board Vue reactivity : +https://stackoverflow.com/questions/40177493/drawing-onto-a-canvas-with-vue-js +custom directives ? -style menu : surligner onglet courant - -Interface : - - newGame: une modalBox à paramètres, timeControl, type d'adversaire ==> "new Game") - - friend-->renommé en 'analyse' et devenant un vrai mode analyse (on garde ces trois modes ?) - -problèmes : récupérer 20 ou 50 depuis le serveur, puis les afficher un par un en les analysant directement, -comme sur le site de ProgramFOX ==> présentation unifiée échiquier avec instructions dessus et soluce cachée dessous - -==> il faut pouvoir faire "new Interface(variables)" pour lancer une analyse de problème sans repasser par le mode jeu... +Desktop notifications: +https://developer.mozilla.org/fr/docs/Web/API/notification +Dans variant page, "mes parties" peut toujours contenir corr + importées (deux onglets) +En fin de partie (observée ou non), bouton "import game" en + de "download game" ==> directement dans indexedDB +Import game : en local dans indexedDb, affichage dans "Games --> Imported" Importer des parties : nécessite de parser le PGN produit (possible, un peu pénible) -mais permettrait mode analyse (avec bouton "analyse", comme sur ancien site). + +mat en 2 échiqueté : brnkr3/pppp1p1p/4ps2/8/2P2P2/P1qP4/2c1s1PP/R1K5 +(Bb3+ Kb1 Ba2#) espagnol : jugada ou movimiento ? fin de la partida au lieu de final de partida ? + +Server: +Later: use http2 +https://webapplog.com/http2-node/ +https://www.npmjs.com/package/spdy +Express 5?