X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=c3dddb58667b22fa32ed0d68fedd2a2b6bc17c1f;hb=efc6e836bba614593c119819b99b9599456d503a;hp=8d3eabcf75a6577b3b03030e3a36c20817910c29;hpb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;p=vchess.git diff --git a/TODO b/TODO index 8d3eabcf..c3dddb58 100644 --- a/TODO +++ b/TODO @@ -1,19 +1,14 @@ -# New variants -Doublearmy: 2 kings remaining get mated. +Chakart :) -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html -Parachute v1 & 2 +Checkered1 & 2 --> avec switch, coup roi sur roi. -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +(Note: could simplify Marseille FEN, just indicate turn) -Dynamo chess - -Maxima, Interweave, Roccoco +[Sittuyin (burmese chess) --> probably not]