X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=c3dddb58667b22fa32ed0d68fedd2a2b6bc17c1f;hb=efc6e836bba614593c119819b99b9599456d503a;hp=819ebc877ec581d075e3e2ca3a8f7f7b45b18c4b;hpb=a2bd587aebc0104db71f9404aadeec72c9141102;p=vchess.git diff --git a/TODO b/TODO index 819ebc87..c3dddb58 100644 --- a/TODO +++ b/TODO @@ -1,21 +1,14 @@ -# New variants -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html -Parachute v1 & 2 +Chakart :) -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +Checkered1 & 2 --> avec switch, coup roi sur roi. -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. -Maxima, Interweave, Roccoco +(Note: could simplify Marseille FEN, just indicate turn) -Synchrone Chess: allow to anticipate en-passant capture as well :) - -Dynamo chess - -Omega chess (ask first) +[Sittuyin (burmese chess) --> probably not]