X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=b2fd2150f50c359804e53b19c8851e15a74b25d9;hb=ad030c7d24804fbfa06158e93d89a3f101d2c8b3;hp=a31fd7aabc82aed8e228850750caf70ee16349b1;hpb=7a1d72724ca06099ac87f094e7216d29a05c7a3e;p=vchess.git diff --git a/TODO b/TODO index a31fd7aa..b2fd2150 100644 --- a/TODO +++ b/TODO @@ -1,10 +1,7 @@ Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) - -For Teleport, Chakart and Hamilton at least: a piece should be attached to mouse cursor, -waiting for a click dropping it somewhere. In BaseGame: find the appropriate place to call eg. Board::setHoverPiece(), -which should be in effect when hovering over position only (#gamePosition), and cancelled when receiving the -message stopHover() for example. +On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen" +(=> comme pour corr) + option "confirm moves in corr games"? https://www.chessvariants.com/crossover.dir/koopachess.html --> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never?