X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=a6d77bf4d32ee11d40f9aca45962c9a60c1c11ef;hb=0f7762c1d87e21d1c13ff0f38bd234b64b0a29d9;hp=b51422646ee218d229b05776068ac74ddf648bd5;hpb=757e9fe9f2467d43980dd3ba5316cf029a0b7d10;p=vchess.git diff --git a/TODO b/TODO index b5142264..a6d77bf4 100644 --- a/TODO +++ b/TODO @@ -1,31 +1,32 @@ -# Functionality: -On Game page "mconnect" events => - send lastate to them (because they have the game infos) or just "your turn" - if their turn - remember them to send next "newmove" (or just "it's your turn") later - if not their turn - (=> listen for "mdisconnect" as well, and gameover, and newgame) -From MyGames page: send "mconnect" to all online players (me included: potential multi-tabs) - When quit, send mdisconnect (relayed by server if no other MyGames tab). +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. -# Misc: -Rematch button (change colors, re-apply randomness params (which should be saved somehow somewhere)) - --> need a bit more duplicated logic: in Game page, listen for newgame, and add a "launchGame" function -Next button in corr game (only if accessed from "MyGames" tab, by giving list of gids) +NEW VARIANTS: +https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html +https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html +https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/ +--> replaced by "Joker" chess --> start on bishop of our color (instead), + moves like a Bishop + Dabbabah, can swap with a piece *on same color* (as a move) at anytime. hmm + or rather: start as in Antiking + Mesmer, in front of. moves like an amazon. swap with any color. better! +http://history.chess.free.fr/rollerball.htm + https://www.chessvariants.com/40.dir/rollerball/index.html -# New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess -Eightpieces : non-symmetric -Sym8pieces : symmetric (960) +https://www.pychess.org/variant/shogun +https://www.chessvariants.com/other.dir/fugue.html +https://www.chessvariants.com/rules/spartan-chess +https://www.chessvariants.com/incinf.dir/bario.html + https://www.chessvariants.com/index/listcomments.php?order=DESC&itemid=Bario + https://www.bario-chess-checkers-chessphotography-spaceart.de/ + https://le-cdn.website-editor.net/20ef5f800ea646c29f6852cfc5ceda07/dms3rep/multi/opt/BAR028-e15a849c-960w.jpg -Generator vatiant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG +https://musketeerchess.net/games/cerebral/rules/rules.php : from Titan, should be easy -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +Non-chess: +gomoku, avalam, draughts, draughts8 +Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 +Fanorona https://fr.wikipedia.org/wiki/Fanorona -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone, Cannibal (force captures) - -S-chess https://en.wikipedia.org/wiki/Seirawan_chess +(puis quand hexaboards peut-être: hexavariants + Hex) +qoridor (wider lines in another color ?)