X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=a4ffcfd7166db82c04f07e37a687830ac0ca2214;hb=af34341d92d47d14f396e7f4adb81f2a7e9d9a61;hp=df4231acd51bc370dadab39b7a312f960d646d04;hpb=c7550017d88ff6eb32e2c76a271a7f9edc4a3bf6;p=vchess.git diff --git a/TODO b/TODO index df4231ac..a4ffcfd7 100644 --- a/TODO +++ b/TODO @@ -1,28 +1,23 @@ -# Enhancements: -Desktop notifications -Do not remove other challenges when one is accepted? - -# New variants -Finish first https://www.chessvariants.com/mvopponent.dir/dynamo.html -https://echekk.fr/spip.php?page=article&id_article=599 +Chakart :) -Monster, Horde, Colorbound -https://www.chessvariants.com/d.betza/chessvar/dan/colclob.html -https://lichess.org/analysis/horde#0 -https://greenchess.net/rules.php?v=monster -https://en.wikipedia.org/wiki/Monster_chess -https://en.wikipedia.org/wiki/Grotesque_(chess) (fun) +// mode analyse + charger rules dans page modal -Maxima, Interweave, Roccoco -https://www.chessvariants.com/other.dir/rococo.html -https://www.chessvariants.com/dpieces.dir/maxima/maxima.html -https://www.chessvariants.com/other.dir/interweave.html ++ bouton analyse en vert ! +// TODO: rules button in Game Page :: modal just show rules text, easy +// // TODO: analyse mode in Game Page :: just stay, pass in analyze, easy +// // --> indicateur isConnected: vérifie aussi que pas en mode analyse ?! non... +// // Attention si coup reçu pendant mode analyse faut d'abord sortir du mode +// // (qu'on soit joueur ou spectateur) -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer, can capture enemy. -http://www.strategems.net/sections/fairy_defs.html -Having captured, a unit must immediately, as part of its move, play a non-capturing move, using ONLY the powers of movement of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a Take & Make move. Checks are as in normal chess: after the notional capture of the checked King, the checking unit does not move away from the King’s square. +Ball --> capture ballon prend à distance ?! bof, si on a ballon et capture ennemi : lui passe la balle ? -Chakart :) +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. -https://en.wikipedia.org/wiki/Fairy_chess_piece +Sittuyin (burmese chess) +https://github.com/gbtami/pychess-variants/tree/master/static/images/pieces/sittuyin +https://drive.google.com/open?id=1HIPJLJBU2F6R6vxGziU6j8MHoHu_Kmab