X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=a4ffcfd7166db82c04f07e37a687830ac0ca2214;hb=af34341d92d47d14f396e7f4adb81f2a7e9d9a61;hp=7a614c48e853d79a7c06ba79047fee2931be987e;hpb=23ecf00824691b5622b468e0409fc543c87d75dc;p=vchess.git diff --git a/TODO b/TODO index 7a614c48..a4ffcfd7 100644 --- a/TODO +++ b/TODO @@ -1,4 +1,23 @@ -newmove received on mygames page should be added to storage if gtype == "live" -and, on game page "mconnect" events => send newmove to them (better than current setup) -also, mygames page should ask lastate infos to connected players if any (where it's not my turn) -(maybe in component GameList, if g.type == "live" ...) +Chakart :) + +// mode analyse + charger rules dans page modal + ++ bouton analyse en vert ! +// TODO: rules button in Game Page :: modal just show rules text, easy +// // TODO: analyse mode in Game Page :: just stay, pass in analyze, easy +// // --> indicateur isConnected: vérifie aussi que pas en mode analyse ?! non... +// // Attention si coup reçu pendant mode analyse faut d'abord sortir du mode +// // (qu'on soit joueur ou spectateur) + +Ball --> capture ballon prend à distance ?! bof, si on a ballon et capture ennemi : lui passe la balle ? + +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. + +Sittuyin (burmese chess) +https://github.com/gbtami/pychess-variants/tree/master/static/images/pieces/sittuyin +https://drive.google.com/open?id=1HIPJLJBU2F6R6vxGziU6j8MHoHu_Kmab