X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=a4ffcfd7166db82c04f07e37a687830ac0ca2214;hb=af34341d92d47d14f396e7f4adb81f2a7e9d9a61;hp=1c5f4a6b5fbf4176922f1157719c7d385d40ef65;hpb=2ebba5c0c4124b4c899b32c586a6880f30bf77f3;p=vchess.git diff --git a/TODO b/TODO index 1c5f4a6b..a4ffcfd7 100644 --- a/TODO +++ b/TODO @@ -1,23 +1,23 @@ -# Functionality: -On Game page "mconnect" events => - send lastate to them (because they have the game infos) or just "your turn" - if their turn - remember them to send next "newmove" (or just "it's your turn") later - if not their turn - (=> listen for "mdisconnect" as well) -From MyGames page: send "mconnect" to all online players (me included: potential multi-tabs) - When quit, send mdisconnect (relayed by server if no other MyGames tab). -And remove current "notify through newmove" on server in sockets.js +Chakart :) -Analyse mode when launched from a position: should keep orientation ---> $route query param, "side=w or b" +// mode analyse + charger rules dans page modal -# Misc: -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. ++ bouton analyse en vert ! +// TODO: rules button in Game Page :: modal just show rules text, easy +// // TODO: analyse mode in Game Page :: just stay, pass in analyze, easy +// // --> indicateur isConnected: vérifie aussi que pas en mode analyse ?! non... +// // Attention si coup reçu pendant mode analyse faut d'abord sortir du mode +// // (qu'on soit joueur ou spectateur) -# New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess -Eightpieces : non-symmetric -Sym8pieces : symmetric (960) +Ball --> capture ballon prend à distance ?! bof, si on a ballon et capture ennemi : lui passe la balle ? -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone, Cannibal (force captures) +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. + +Sittuyin (burmese chess) +https://github.com/gbtami/pychess-variants/tree/master/static/images/pieces/sittuyin +https://drive.google.com/open?id=1HIPJLJBU2F6R6vxGziU6j8MHoHu_Kmab