X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=924b6d0e090953aa5b9b584e5961c844874d2b15;hb=41b3e69acb9195cc106dd018af5fc969ea2d48c0;hp=bcda2e84c6ec783b97e5da0adbe38de4a4ddba67;hpb=a6abf094c35a26019e47fea21302c4be32ff030b;p=vchess.git diff --git a/TODO b/TODO index bcda2e84..924b6d0e 100644 --- a/TODO +++ b/TODO @@ -1,4 +1,34 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. + +"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. +Will be used for variants with custom non-rectangular board (Hex, at least) +Or, with other board shapes (see greenchess.net for example) + +Merge variants 1, 2 (3) into one with sub-variant selection when starting a game (New Game + vs engine + analyse) +E.g. Checkered 1 & 2 into one, and so on. +Need additional field in variant code... in a generic way (radiobutton or select or checkbox?) + +#New variants: +Chessplode +Tablut + +https://brainking.com/fr/GameRules?tp=128 Massacre Chess + +CWDA : need game options (also useful at least for Monster) +PizzaKings https://www.chessvariants.com/unequal.dir/pizza-kings.html +https://en.m.wikipedia.org/wiki/Chess_with_different_armies#Pizza_Kings%5B11%5D_(John_Lawson) + +Coin Chess +https://msoworld.com/product/chess-variants/ +Background: Unknown inventor +Rules: +Normal rules apply except for the introduction of a coin (or counter) +Black starts by placing the coin on any unoccupied square. Play then continues with players alternating turns as in normal chess. +On their turn, a player makes any legal move but may not move onto the square where the coin has been placed. The player may move over (but not onto), the coin square. +The player ends their turn by leaving the coin where it stands or moving the coin to a different unoccupied square. +The coin can never be placed on an occupied square, and therefore cannot be used to protect a piece from capture +A player wins by checkmating the opponent. Note that the coin can be used to remove escape squares from the king. + +https://www.chessvariants.com/other.dir/nemoroth.html :-)