X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=8dacb293347cc850d724b6efdf3a953ec49cc4a3;hb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;hp=e9d0cc5ae6f2e05930316d9484d4eed7355bbb74;hpb=cd4cad0468612cf00c6e6879554e3cee58d4b1f9;p=vchess.git diff --git a/TODO b/TODO index e9d0cc5a..8d3eabcf 100644 --- a/TODO +++ b/TODO @@ -1,5 +1,19 @@ -Styles must be improved (full width for smartphones, selectable text for PGN...) -Tooltip text should fade (even when mouse stay on it, especially for small screens) -Checkered stage 2: switch button at reserve position (or on top). -Mode expert: game.js, button on top (with online indicator) -Turn indicator on top too (black or white) +# New variants +Doublearmy: 2 kings remaining get mated. + +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Dynamo chess + +Maxima, Interweave, Roccoco