X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=8d3eabcf75a6577b3b03030e3a36c20817910c29;hb=23dbe4b8d02dbaacc54c9b1057be91b290dfb8e7;hp=22527be5127bfa1aacf5a5ce2bd8bdf821e8ae3d;hpb=55cbcd88f278d4861f3f1beb8f9725d572f548f0;p=vchess.git diff --git a/TODO b/TODO index 22527be5..8d3eabcf 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,9 @@ # New variants +Doublearmy: 2 kings remaining get mated. + Landing pieces from empty board: https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 Generator variant, called "Matrix" ? Peces on first rank never move but generate new pieces. Pawn don't generate. @@ -11,10 +14,6 @@ Goal is still checkmate. Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. If a pawn taken: direction of the capturer. -Maxima, Interweave, Roccoco - -Synchrone Chess: allow to anticipate en-passant capture as well :) - Dynamo chess -Omega chess (ask first) +Maxima, Interweave, Roccoco