X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=8961f06087a5371a45d99bca0b8ee8040f357fdd;hb=7f3484bd3530cd9f656e215d2d4d832d98bf5906;hp=27b3f8db64dfa48098047c65a93b0981704239de;hpb=44e87e497eeb05eb93164337da43d51a69a9c445;p=vchess.git diff --git a/TODO b/TODO index 27b3f8db..8961f060 100644 --- a/TODO +++ b/TODO @@ -1,12 +1,6 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) -Button to show all pieces that can move (next to expert mode; change icons) - -Bugs, limitations: - - switching chess when castling: show 2 promotion kings (??) - - Crazyhouse: TODO = keep track of promoted pawns. - - Checkered: implement stage 2 ?! +1) abort / draw / resign: pass to opponent if online, store in game if corr +2) styling: connection indicator, names, put movesList + chat in better positions +3) complete translations, stylesheets, variants rules ... +--> publish +Later: implement analyze from position, multiple connections per SID ("double" games, simul games...) + (to allow problems links in forum)