X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=833dcb326733cef4e40382f09e19b99c20694aac;hb=620a88ede2ad25e66d9cbb521388ee53e4a564c0;hp=9c74534741dbb043fd7980ace466c6ad85b28edf;hpb=421bdcd4dfe845a4714416606e72e086e7860e2b;p=vchess.git diff --git a/TODO b/TODO index 9c745347..833dcb32 100644 --- a/TODO +++ b/TODO @@ -7,9 +7,9 @@ From MyGames page: send "mconnect" to all online players (me included: potential When quit, send mdisconnect (relayed by server if no other MyGames tab). # Misc: -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. -=> would probably be solved by waiting for identity before adding people to people array +Rematch button (change colors, re-apply randomness params (which should be saved somehow somewhere)) + --> need a bit more duplicated logic: in Game page, listen for newgame, and add a "launchGame" function +Will need a 'rematch' field in Game on server # New variants 8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s