X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=819ebc877ec581d075e3e2ca3a8f7f7b45b18c4b;hb=a2bd587aebc0104db71f9404aadeec72c9141102;hp=a993b21693e350af24007e1d237fce839cebe20f;hpb=6b7b2cf720e6255e4da0dc34fee363c456346a58;p=vchess.git diff --git a/TODO b/TODO index a993b216..819ebc87 100644 --- a/TODO +++ b/TODO @@ -1,31 +1,7 @@ -Revise variants code by using more aggregate/disaggregate flags functions? - # New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess "Eightpieces" - -"Ball" Chess: 9x9 board, ball on center square. 2 queens ? -To take the ball when it's free you need to capture it. -To take the ball when it's used, u need to take the piece. -Goal: bring ball to final rank. -Possibles passes : soit à une pièce, soit sur une case. - --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. - --> selon le mode de déplacement standard (donc tout droit pour les pions) -Pas de notion d'échec ou de mat (?) -Si une pièce est mat elle donne le ballon (?) - Landing pieces from empty board: https://www.chessvariants.com/diffsetup.dir/unachess.html - -Rugby http://www.echecspourtous.com/?page_id=7945 - -Cannibal Chess with forced captures. - -Knightrelay: implement "official" version as Knightrelay v1 - -Antiking: implement v1 (deterministic) https://www.chessvariants.com/diffobjective.dir/anti-king-chess.html - -S-chess https://en.wikipedia.org/wiki/Seirawan_chess +Parachute v1 & 2 Generator variant, called "Matrix" ? Peces on first rank never move but generate new pieces. Pawn don't generate. @@ -41,3 +17,5 @@ Maxima, Interweave, Roccoco Synchrone Chess: allow to anticipate en-passant capture as well :) Dynamo chess + +Omega chess (ask first)