X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=7a614c48e853d79a7c06ba79047fee2931be987e;hb=23ecf00824691b5622b468e0409fc543c87d75dc;hp=fe7d8473378b52f2d0e3d87dc246364e074b15e3;hpb=1221ac47836806efb287b0323b92957d9129c653;p=vchess.git diff --git a/TODO b/TODO index fe7d8473..7a614c48 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,4 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) +newmove received on mygames page should be added to storage if gtype == "live" +and, on game page "mconnect" events => send newmove to them (better than current setup) +also, mygames page should ask lastate infos to connected players if any (where it's not my turn) +(maybe in component GameList, if g.type == "live" ...)