X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=77f3f2d01e32a986b9cbf2b322151e54621b7ba1;hb=478315ed4fbbfa96959b108efb634efb444aa424;hp=fb75f95d3207359b36b6a55996c3bf122da54c2d;hpb=2aca9d7b29e3287a1e43fa332c180f2ba7f2df37;p=vchess.git diff --git a/TODO b/TODO index fb75f95d..77f3f2d0 100644 --- a/TODO +++ b/TODO @@ -1,9 +1,30 @@ -newmove received on mygames page should be added to storage if gtype == "live" -and, on game page "mconnect" events => send newmove to them (better than current setup) -also, mygames page should ask lastate infos to connected players if any (where it's not my turn) -(maybe in component GameList, if g.type == "live" ...) +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html -Color black wildebeest and camels pieces in white instead of transparent. +S-chess https://en.wikipedia.org/wiki/Seirawan_chess -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +"Ball" Chess: 9x9 board, ball on center square. 2 queens ? +To take the ball when it's free you need to capture it. +To take the ball when it's used, u need to take the piece. +Goal: bring ball to final rank. +Possibles passes : soit à une pièce, soit sur une case. + --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. + --> selon le mode de déplacement standard (donc tout droit pour les pions) +Pas de notion d'échec ou de mat (?) +Si une pièce est mat elle donne le ballon (?) + +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess