X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=58906a83cd7a8bd2e57bb204f6593800bcf09197;hb=5c42c64e0b43ad4d687c58a6b7e9b9ac5d212e17;hp=006b9153e9acc342e85d652b226dc142ff7faa2e;hpb=4b5fe3061829e184f9ad86a13d831eda22d95343;p=vchess.git diff --git a/TODO b/TODO index 006b9153..58906a83 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,7 @@ -Styles must be improved (full width for smartphones, selectable text for PGN...) -Tooltip text should fade (even when mouse stay on it, especially for small screens) -Checkered stage 2: switch button at reserve position (or on top). -If a played disconnect right after opponent sent a move, it might be never received: secure this -Mode expert: game.js, button on top (with online indicator) -Turn indicator on top too (black or white) +For animation, moves should contains "moving" and "fading" maybe... +(But it's really just for Magnetic chess) +setInterval "CRON" task in sockets.js to check connected clients +(every 1hour maybe, or more) +Systematically show init+dest squares in PGN, maybe after short notation +(2 moves list, second for de-ambiguification) +Crazyhouse: keep track of promoted pawns.