X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=4a638435155791a819b2dea182872c59b8ed770b;hb=54ec15ebc0cc874cb40307d0d674964b2f0e11a4;hp=8ac83a082fee86d9006ba94e6246d59379c71fe2;hpb=28b32b4fc7c23b1c72bed68e1897576c5be46c3d;p=vchess.git diff --git a/TODO b/TODO index 8ac83a08..4a638435 100644 --- a/TODO +++ b/TODO @@ -1,17 +1,10 @@ # New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess "Eightpieces" - -"Capture" Chess (idea of opperwezen, maybe not new): captures are forced, -but the goal is still to checkmate (not lose all material). - -Cannibal Chess with forced captures. - -Knightrelay: implement "official" version as Knightrelay v1 +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html -Antiking: implement v1 (deterministic) https://www.chessvariants.com/diffobjective.dir/anti-king-chess.html +S-chess https://en.wikipedia.org/wiki/Seirawan_chess -Generator vatiant, called "Matrix" ? +Generator variant, called "Matrix" ? Peces on first rank never move but generate new pieces. Pawn don't generate. A generator captured and replaced by a similar piece does not generate. King does not generate. No castling. En passant possible? @@ -20,22 +13,8 @@ Goal is still checkmate. Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. If a pawn taken: direction of the capturer. -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone -Synchrone Chess: allow to anticipate en-passant capture as well :) +Maxima, Interweave, Roccoco -S-chess https://en.wikipedia.org/wiki/Seirawan_chess - -"Ball" Chess: 9x9 board, ball on center square. 2 queens ? -To take the ball when it's free you need to capture it. -To take the ball when it's used, u need to take the piece. -Goal: bring ball to final rank. -Possibles passes : soit à une pièce, soit sur une case. - --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. - --> selon le mode de déplacement standard (donc tout droit pour les pions) -Pas de notion d'échec ou de mat (?) -Si une pièce est mat elle donne le ballon (?) - -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html +Synchrone Chess: allow to anticipate en-passant capture as well :) -Rugby http://www.echecspourtous.com/?page_id=7945 +Dynamo chess