X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=4a638435155791a819b2dea182872c59b8ed770b;hb=54ec15ebc0cc874cb40307d0d674964b2f0e11a4;hp=27b3f8db64dfa48098047c65a93b0981704239de;hpb=44e87e497eeb05eb93164337da43d51a69a9c445;p=vchess.git diff --git a/TODO b/TODO index 27b3f8db..4a638435 100644 --- a/TODO +++ b/TODO @@ -1,12 +1,20 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) -Button to show all pieces that can move (next to expert mode; change icons) - -Bugs, limitations: - - switching chess when castling: show 2 promotion kings (??) - - Crazyhouse: TODO = keep track of promoted pawns. - - Checkered: implement stage 2 ?! +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html + +S-chess https://en.wikipedia.org/wiki/Seirawan_chess + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess