X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=3c6a3ac68ce9eacaa450cd2a4af8f0a97caf7e41;hb=fa74f6247c0360fe49140c4d5f515a05c600499e;hp=1a566ad62e0fdeebc535b51fa196516386234d4c;hpb=305ede7ec3753fc669b7c86af5b5c5b2fc78a164;p=vchess.git diff --git a/TODO b/TODO index 1a566ad6..3c6a3ac6 100644 --- a/TODO +++ b/TODO @@ -1,18 +1,44 @@ -# New variants -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html +Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) +Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +For Teleport, Chakart and Hamilton at least: a piece should be attached to mouse cursor, +waiting for a click dropping it somewhere. In BaseGame: find the appropriate place to call eg. Board::setHoverPiece(), +which should be in effect when hovering over position only (#gamePosition), and cancelled when receiving the +message stopHover() for example. -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +https://www.chessvariants.com/crossover.dir/koopachess.html +--> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? ++ Chakart :) -Maxima, Interweave, Roccoco +Name ? +you need to win all the pawns to win the game +kings are not royal -Synchrone Chess: allow to anticipate en-passant capture as well :) +https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" +in 1974 by Hans Multhopp -Dynamo chess +Clorange: +Clockwork Orange Chess (Fergus Duniho, +1999). https://www.chessvariants.com/other.dir/clockworkorange.html +implem : pieces code, yellow/red, easy + +https://www.chessvariants.com/difftaking.dir/replacement.html + +https://www.chessvariants.com/other.dir/pocket.html +https://www.chessvariants.com/other.dir/fugue.html +https://www.chessvariants.com/rules/spartan-chess +https://www.chessvariants.com/mvopponent.dir/avalanche.html + +https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html +https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html + +===== + +fanorona https://fr.wikipedia.org/wiki/Fanorona +Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 +gess https://en.wikipedia.org/wiki/Gess +weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi + first click show the stone, second click confirm the move? +avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 +(puis quand hexaboards peut-être: hexavariants + Hex) +Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)