X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=2fc316ba9be5bb01f7f28fb42baa0dcecced389b;hb=85b6326c12418e46a2bf3a7b81e0544386d49b74;hp=1fd349b81112b0e59cfd0f6457b99fadc87f6291;hpb=7769191167d394c3b52625dae62b4af93803d656;p=vchess.git diff --git a/TODO b/TODO index 1fd349b8..2fc316ba 100644 --- a/TODO +++ b/TODO @@ -1,32 +1,31 @@ -# New variants -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html +Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) -Rugby http://www.echecspourtous.com/?page_id=7945 +https://www.chessvariants.com/crossover.dir/koopachess.html +--> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? ++ Chakart :) -S-chess https://en.wikipedia.org/wiki/Seirawan_chess +https://www.chessvariants.com/diffmove.dir/checkers.html --> move forward (Multhopp) +in 1974 by Hans Multhopp +https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +Clorange: +Clockwork Orange Chess (Fergus Duniho, +1999). https://www.chessvariants.com/other.dir/clockworkorange.html +implem : pieces code, yellow/red, easy -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +https://www.chessvariants.com/difftaking.dir/replacement.html -"Ball" Chess: 9x9 board, ball on center square. 2 queens ? -To take the ball when it's free you need to capture it. -To take the ball when it's used, u need to take the piece. -Goal: bring ball to final rank. -Possibles passes : soit à une pièce, soit sur une case. - --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. - --> selon le mode de déplacement standard (donc tout droit pour les pions) -Pas de notion d'échec ou de mat (?) -Si une pièce est mat elle donne le ballon (?) +https://www.chessvariants.com/other.dir/pocket.html +https://www.chessvariants.com/other.dir/fugue.html +https://www.chessvariants.com/rules/spartan-chess +https://www.chessvariants.com/mvopponent.dir/avalanche.html -Maxima, Interweave, Roccoco +https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html +https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html -Synchrone Chess: allow to anticipate en-passant capture as well :) +===== -Dynamo chess +weiqi, go13, go9, gomoku, reversi +avalam, qoridor, xiangqi, draughts, draughts8 +(puis quand hexaboards peut-être: hexavariants + Hex) +Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)