X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=22527be5127bfa1aacf5a5ce2bd8bdf821e8ae3d;hb=55cbcd88f278d4861f3f1beb8f9725d572f548f0;hp=763494139f9534f510669dda877a2b5c0c5864cc;hpb=9d4a02185291aad8d8af5d35c1d6a808a1e11c9f;p=vchess.git diff --git a/TODO b/TODO index 76349413..22527be5 100644 --- a/TODO +++ b/TODO @@ -1,17 +1,8 @@ # New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess "Eightpieces" +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html -"Capture" Chess (idea of opperwezen, maybe not new): captures are forced, -but the goal is still to checkmate (not lose all material). - -Cannibal Chess with forced captures. - -Knightrelay: implement "official" version as Knightrelay v1 - -Antiking: implement v1 (deterministic) https://www.chessvariants.com/diffobjective.dir/anti-king-chess.html - -Generator vatiant, called "Matrix" ? +Generator variant, called "Matrix" ? Peces on first rank never move but generate new pieces. Pawn don't generate. A generator captured and replaced by a similar piece does not generate. King does not generate. No castling. En passant possible? @@ -20,17 +11,10 @@ Goal is still checkmate. Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. If a pawn taken: direction of the capturer. -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone +Maxima, Interweave, Roccoco + Synchrone Chess: allow to anticipate en-passant capture as well :) -S-chess https://en.wikipedia.org/wiki/Seirawan_chess +Dynamo chess -"Ball" Chess: 9x9 board, ball on center square. 2 queens ? -To take the ball when it's free you need to capture it. -To take the ball when it's used, u need to take the piece. -Goal: bring ball to final rank. -Possibles passes : soit à une pièce, soit sur une case. - --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. - --> selon le mode de déplacement standard (donc tout droit pour les pions) -Pas de notion d'échec ou de mat (?) -Si une pièce est mat elle donne le ballon (?) +Omega chess (ask first)