X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=219aa8353ea4a3883e84711e86cc7b5b89bfc56e;hb=07052665845283c65b50a76537669d0602ba436b;hp=7d46a80c1a1acfc29564902a009aab14e46c30a9;hpb=de3f56254c410a7c245a50053b7c905233b58115;p=vchess.git diff --git a/TODO b/TODO index 7d46a80c..219aa835 100644 --- a/TODO +++ b/TODO @@ -1,17 +1,12 @@ -# New variants -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html -Parachute v1 & 2 - -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. - -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. - -Dynamo chess - -Maxima, Interweave, Roccoco +Chakart :) + +Ambiguous chess +https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html +Need special highlight square --> similar to enlightened for Dark, in Board.vue +Also in notation, show only dest square for "opponents ambiguous moves". +Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. +Then black has a free first move, then choose a square, and the process goes on. + +Sittuyin (burmese chess) +https://github.com/gbtami/pychess-variants/tree/master/static/images/pieces/sittuyin +https://drive.google.com/open?id=1HIPJLJBU2F6R6vxGziU6j8MHoHu_Kmab