X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=1fd349b81112b0e59cfd0f6457b99fadc87f6291;hb=5668f4ddc47487f7b7316ac005ba5627285d73ec;hp=3b8b6512e7a81260b050e2b6e19146e4c86b7e33;hpb=efdfb4c70f4a4391b8571726d924cdf58baba41c;p=vchess.git diff --git a/TODO b/TODO index 3b8b6512..1fd349b8 100644 --- a/TODO +++ b/TODO @@ -1,27 +1,12 @@ -# Functionality: -On Game page "mconnect" events => - send lastate to them (because they have the game infos) or just "your turn" - if their turn - remember them to send next "newmove" (or just "it's your turn") later - if not their turn - (=> listen for "mdisconnect" as well, and gameover, and newgame) -From MyGames page: send "mconnect" to all online players (me included: potential multi-tabs) - When quit, send mdisconnect (relayed by server if no other MyGames tab). - -# Misc: -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. -=> would probably be solved by waiting for identity before adding people to people array - -Color bug -anonymous on game name but username OK in chat -game not showing on "live games" ... ? - # New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess -Eightpieces : non-symmetric -Sym8pieces : symmetric (960) +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html + +Rugby http://www.echecspourtous.com/?page_id=7945 + +S-chess https://en.wikipedia.org/wiki/Seirawan_chess -Generator vatiant, called "Matrix" ? +Generator variant, called "Matrix" ? Peces on first rank never move but generate new pieces. Pawn don't generate. A generator captured and replaced by a similar piece does not generate. King does not generate. No castling. En passant possible? @@ -30,6 +15,18 @@ Goal is still checkmate. Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. If a pawn taken: direction of the capturer. -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone, Cannibal (force captures) +"Ball" Chess: 9x9 board, ball on center square. 2 queens ? +To take the ball when it's free you need to capture it. +To take the ball when it's used, u need to take the piece. +Goal: bring ball to final rank. +Possibles passes : soit à une pièce, soit sur une case. + --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. + --> selon le mode de déplacement standard (donc tout droit pour les pions) +Pas de notion d'échec ou de mat (?) +Si une pièce est mat elle donne le ballon (?) -S-chess https://en.wikipedia.org/wiki/Seirawan_chess +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess