X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=1a566ad62e0fdeebc535b51fa196516386234d4c;hb=305ede7ec3753fc669b7c86af5b5c5b2fc78a164;hp=4c56740240c4f75847e82a646bb1b5fc7e319384;hpb=0cd8f2bdfe04a0bd880ee48ef2dcce24728536ee;p=vchess.git diff --git a/TODO b/TODO index 4c567402..1a566ad6 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,18 @@ -For animation, moves should contains "moving" and "fading" maybe... -Depth 2 or 3 depending on variant and if we detect smartphone or not? -(static get SEARCH_DEPTH() { return 2; }) +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess