X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=10788bd0fb133a4c338213c7a23ca285f9742a37;hb=e07981727a6d486886f01f8e0ddc548fd733764b;hp=b3568538f58ee87cfd1a5898742d2d161d8d021b;hpb=9d218497ab97bc0e94ec4c1f0a40cf02df3ea0d4;p=vchess.git diff --git a/TODO b/TODO index b3568538..10788bd0 100644 --- a/TODO +++ b/TODO @@ -1,5 +1,7 @@ -Full detection of repeated positions (including turn) -In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html -Reintroduce isAttackedBy in Ultima, and fix it for pawns --> underCheck + stalemate ---> take into account that an immobilized piece does not give check. -(chameleons cannot be immobilized) +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. + +"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. +Will be used for variants with custom non-rectangular board (Hex, at least) +Or, with other board shapes (see greenchess.net for example)