X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=07cef481e3228eb38712eb889165f463c9911e19;hb=0279ac93197aa072991bce8f643ca68e99a54bc7;hp=27b3f8db64dfa48098047c65a93b0981704239de;hpb=44e87e497eeb05eb93164337da43d51a69a9c445;p=vchess.git diff --git a/TODO b/TODO index 27b3f8db..07cef481 100644 --- a/TODO +++ b/TODO @@ -1,12 +1,2 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) -Button to show all pieces that can move (next to expert mode; change icons) - -Bugs, limitations: - - switching chess when castling: show 2 promotion kings (??) - - Crazyhouse: TODO = keep track of promoted pawns. - - Checkered: implement stage 2 ?! +Full detection of repeated positions (including turn) +In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html