X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=0698ddfa75f84dbcc3e81338c886ac35a1e15bf1;hb=204b0bb5dc8b5f2760fcbf60cc23deb4552f4305;hp=3c6a3ac68ce9eacaa450cd2a4af8f0a97caf7e41;hpb=fa74f6247c0360fe49140c4d5f515a05c600499e;p=vchess.git diff --git a/TODO b/TODO index 3c6a3ac6..0698ddfa 100644 --- a/TODO +++ b/TODO @@ -1,21 +1,7 @@ Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) - -For Teleport, Chakart and Hamilton at least: a piece should be attached to mouse cursor, -waiting for a click dropping it somewhere. In BaseGame: find the appropriate place to call eg. Board::setHoverPiece(), -which should be in effect when hovering over position only (#gamePosition), and cancelled when receiving the -message stopHover() for example. - -https://www.chessvariants.com/crossover.dir/koopachess.html ---> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? -+ Chakart :) - -Name ? -you need to win all the pawns to win the game -kings are not royal - -https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" -in 1974 by Hans Multhopp +On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen" +(=> comme pour corr) + option "confirm moves in corr games"? Clorange: Clockwork Orange Chess (Fergus Duniho,