X-Git-Url: https://git.auder.net/?a=blobdiff_plain;ds=sidebyside;f=client%2Fsrc%2Fviews%2FMyGames.vue;h=76879bced1536f94c031f6b66c6608b76bb2035a;hb=3aa0c7783242b063c9a2890bdd4cf2767859dfca;hp=ea9b49d39cbe7b969de9e010a2d71d70be1b6599;hpb=fef153df51fe60a5af4c5b2a05e0b1177187bf62;p=vchess.git
diff --git a/client/src/views/MyGames.vue b/client/src/views/MyGames.vue
index ea9b49d3..76879bce 100644
--- a/client/src/views/MyGames.vue
+++ b/client/src/views/MyGames.vue
@@ -6,7 +6,7 @@ main
button.tabbtn#liveGames(@click="setDisplay('live',$event)")
| {{ st.tr["Live games"] }}
button.tabbtn#corrGames(@click="setDisplay('corr',$event)")
- | {{ st.tr["Correspondance games"] }}
+ | {{ st.tr["Correspondence games"] }}
button.tabbtn#importGames(@click="setDisplay('import',$event)")
| {{ st.tr["Imported games"] }}
GameList(
@@ -31,6 +31,7 @@ main
v-show="display=='import'"
ref="importgames"
:games="importGames"
+ :show-both="true"
@show-game="showGame"
)
button#loadMoreBtn(
@@ -83,6 +84,14 @@ export default {
watch: {
$route: function(to, from) {
if (to.path != "/mygames") this.cleanBeforeDestroy();
+ },
+ // st.variants changes only once, at loading from [] to [...]
+ "st.variants": function() {
+ // Set potential games variant names + display:
+ this.liveGames.concat(this.corrGames).concat(this.importGames)
+ .forEach(o => {
+ if (!o.vname) this.setVname(o);
+ });
}
},
created: function() {
@@ -111,7 +120,7 @@ export default {
},
mounted: function() {
const adjustAndSetDisplay = () => {
- // showType is the last type viwed by the user (default)
+ // showType is the last type viewed by the user (default)
let showType = localStorage.getItem("type-myGames") || "live";
// Live games, my turn: highest priority:
if (this.liveGames.some(g => !!g.myTurn)) showType = "live";
@@ -182,7 +191,7 @@ export default {
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
- let elt = e ? e.target : document.getElementById(type + "Games");
+ let elt = (!!e ? e.target : document.getElementById(type + "Games"));
elt.classList.add("active");
elt.classList.remove("somethingnew"); //in case of
for (let t of ["live","corr","import"]) {
@@ -190,6 +199,14 @@ export default {
document.getElementById(t + "Games").classList.remove("active");
}
},
+ // TODO: duplicated from Hall.vue:
+ setVname: function(obj) {
+ const variant = this.st.variants.find(v => v.id == obj.vid);
+ if (!!variant) {
+ obj.vname = variant.name;
+ obj.vdisp = variant.display;
+ }
+ },
addGameImport(game) {
game.type = "import";
ImportgameStorage.add(game, (err) => {
@@ -229,6 +246,7 @@ export default {
if ((rem == 0 && g.myColor == 'w') || (rem == 1 && g.myColor == 'b'))
g.myTurn = true;
}
+ this.setVname(g);
});
},
socketMessageListener: function(msg) {
@@ -243,7 +261,7 @@ export default {
case "notifyturn":
case "notifyscore": {
const info = data.data;
- const type = (!!parseInt(info.gid) ? "corr" : "live");
+ const type = (!!parseInt(info.gid, 10) ? "corr" : "live");
let game = gamesArrays[type].find(g => g.id == info.gid);
// "notifything" --> "thing":
const thing = data.code.substr(6);
@@ -251,22 +269,19 @@ export default {
if (thing == "turn") {
game.myTurn = !game.myTurn;
if (game.myTurn) this.tryShowNewsIndicator(type);
- } else game.myTurn = false;
+ }
+ else game.myTurn = false;
// TODO: forcing refresh like that is ugly and wrong.
// How to do it cleanly?
this.$refs[type + "games"].$forceUpdate();
break;
}
case "notifynewgame": {
- const gameInfo = data.data;
- // st.variants might be uninitialized,
- // if unlucky and newgame right after connect:
- const v = this.st.variants.find(v => v.id == gameInfo.vid);
- const vname = !!v ? v.name : "";
+ let gameInfo = data.data;
+ this.setVname(gameInfo);
const type = (gameInfo.cadence.indexOf('d') >= 0 ? "corr": "live");
let game = Object.assign(
{
- vname: vname,
type: type,
score: "*",
created: Date.now()
@@ -356,7 +371,8 @@ export default {
moreGames.forEach(g => g.type = "corr");
this.decorate(moreGames);
this.corrGames = this.corrGames.concat(moreGames);
- } else this.hasMore["corr"] = false;
+ }
+ else this.hasMore["corr"] = false;
if (!!cb) cb();
}
}
@@ -368,10 +384,14 @@ export default {
if (L > 0) {
// Add "-1" because IDBKeyRange.upperBound includes boundary
this.cursor["live"] = localGames[L - 1].created - 1;
- localGames.forEach(g => g.type = "live");
+ localGames.forEach(g => {
+ g.type = "live";
+ if (!g.options) g.options = {}; //TODO: remove patch
+ });
this.decorate(localGames);
this.liveGames = this.liveGames.concat(localGames);
- } else this.hasMore["live"] = false;
+ }
+ else this.hasMore["live"] = false;
if (!!cb) cb();
});
}
@@ -381,9 +401,14 @@ export default {
if (L > 0) {
// Add "-1" because IDBKeyRange.upperBound includes boundary
this.cursor["import"] = importGames[L - 1].created - 1;
- importGames.forEach(g => g.type = "import");
+ importGames.forEach(g => {
+ g.type = "import";
+ if (!g.options) g.options = {}; //TODO: remove patch
+ this.setVname(g);
+ });
this.importGames = this.importGames.concat(importGames);
- } else this.hasMore["import"] = false;
+ }
+ else this.hasMore["import"] = false;
if (!!cb) cb();
});
}
@@ -392,20 +417,23 @@ export default {
};
-
+
+
+