X-Git-Url: https://git.auder.net/?a=blobdiff_plain;ds=sidebyside;f=client%2Fsrc%2Ftranslations%2Frules%2FEmpire%2Fen.pug;h=63c4f9f7347221052eadc1bc832f426c2050ca9d;hb=2baa6f2c65b1d6289b3cf5fbc88bba2897cca58c;hp=d0fbaa6ad0e8c1c33e94f0776e9c289ca0429dc3;hpb=1269441e90bb8437bc63cc6cca63ca050f1e2aae;p=vchess.git diff --git a/client/src/translations/rules/Empire/en.pug b/client/src/translations/rules/Empire/en.pug index d0fbaa6a..63c4f9f7 100644 --- a/client/src/translations/rules/Empire/en.pug +++ b/client/src/translations/rules/Empire/en.pug @@ -19,57 +19,51 @@ ol li The Empire cannot castle. li. As the Empire's pawns start on the third rank, they do not have the - option to move two spaces or be captured by en passant. Kingdom pawns - retain the ability to move two spaces initially and to be captured via - en passant. + option to move two spaces or be captured by en passant. li Pawns on either side can only promote to a queen. li. - An additional method of victory is available: called campmate. - Campmate is achieved by moving one's king into the final rank - without being check. + One can win by bringing the king into the final rank without being check. + This situation is called "campmate". li Stalemate and repetition are both losses. li. - Facing kings — The King and Kaiser (Imperial King) may not face - each other on a file or rank, similar to Xiangqi. + The King and Kaiser (Imperial King) may not face + each other on a file or rank. h3 Imperial Pieces p. - There are five new units unique to the Empire: 2 Siege Towers, 2 Eagles, - 2 Cardinals, 1 Duke, and 2 Soldiers. The bottom rank are all stronger than + There are five new units unique to the Empire: Siege Towers, Eagles, + Cardinals, Duke, and Soldiers. The bottom rank pieces are all stronger than their Kingdom counterparts with the exception of the Duke. ul li. Kaiser (K) — The Imperial king is called the Kaiser and has a - different symbol, but is essentially the same as the Kingdom's King, - also using the same abbreviation (K) — the change is purely - aesthetic and thematic. + different symbol, but the change is purely aesthetic and thematic: + it behave like an orthodox king. li. Soldier (S) — The Soldiers are the two pawn-like pieces replacing - the two middle pawns. These act like promoted soldiers in Xiangqi and - can move one square orthogonally in any direction except backwards. + the two middle pawns. They can move one square orthogonally forward, + or lateraly. p. - The remaining pieces are divergent pieces, pieces that move differently + The remaining pieces are "divergent" pieces: they move differently than they attack (such as pawns). Imperial pieces all move as queens, but attack like their Kingdom counterpart except for the Duke. ul li. - Siege Tower (T) — The Siege Tower, or Tower for short, moves like a - Queen but attacks like a Rook. - li Eagle (E) — The Eagle moves like a Queen but attacks like a Knight. - li. - Cardinal (C) — The Cardinal moves like a Queen - but attacks like a Bishop. - li Duke (D) — The Duke moves like a Queen but attacks like a King. + Siege Tower (T) — The Siege Tower, or Tower for short, + attacks like a Rook. + li Eagle (E) — The Eagle attacks like a Knight. + li Cardinal (C) — The Cardinal attacks like a Bishop. + li Duke (D) — The Duke attacks like a King. figure img.img-center(src="/variants/Empire/EagleMoves.png") figcaption.text-center Eagle's moves (green) & captures (red). -h3 Piece valuation +h3 Pieces valuation p The following simplified values are used by the bot: @@ -110,9 +104,9 @@ table td - td - -h3 More information +//h3 More information -p +//p | See a(href="https://www.pychess.org/variant/empirechess") Empire Chess |  on pychess-variants, where you can also play this variant.