X-Git-Url: https://git.auder.net/?a=blobdiff_plain;ds=sidebyside;f=client%2Fsrc%2Fcomponents%2FBaseGame.vue;h=2f49169a58b83d42e2092722ca4ad330a73527a8;hb=3b8b49ceeaec4a4d29e8635ed14bea51f92db755;hp=635ca643c7fcaeb9cf267035807214cd160fc686;hpb=a1c48034e89a8d5af915ef3874c84888a281ca37;p=vchess.git
diff --git a/client/src/components/BaseGame.vue b/client/src/components/BaseGame.vue
index 635ca643..2f49169a 100644
--- a/client/src/components/BaseGame.vue
+++ b/client/src/components/BaseGame.vue
@@ -1,31 +1,79 @@
-div#baseGame(tabindex=-1 @click="() => focusBg()" @keydown="handleKeys")
+div#baseGame(
+ tabindex=-1
+ @click="focusBg()"
+ @keydown="handleKeys($event)"
+ @wheel="handleScroll($event)"
+)
input#modalEog.modal(type="checkbox")
- div(role="dialog" aria-labelledby="eogMessage")
- .card.smallpad.small-modal.text-center
+ div#eogDiv(
+ role="dialog"
+ data-checkbox="modalEog"
+ )
+ .card.text-center
label.modal-close(for="modalEog")
- h3#eogMessage.section {{ endgameMessage }}
- .row
- .col-sm-12.col-md-9
- #boardContainer
- Board(:vr="vr" :last-move="lastMove" :analyze="game.mode=='analyze'"
- :user-color="game.mycolor" :orientation="orientation"
- :vname="game.vname" @play-move="play")
- #controls
- button(@click="gotoBegin") <<
- button(@click="() => undo()") <
- button(@click="flip") ⇅
- button(@click="() => play()") >
- button(@click="gotoEnd") >>
- #pgnDiv
+ h3.section {{ endgameMessage }}
+ input#modalAdjust.modal(type="checkbox")
+ div#adjuster(
+ role="dialog"
+ data-checkbox="modalAdjust"
+ )
+ .card.text-center
+ label.modal-close(for="modalAdjust")
+ label(for="boardSize") {{ st.tr["Board size"] }}
+ input#boardSize.slider(
+ type="range"
+ min="0"
+ max="100"
+ value="50"
+ @input="adjustBoard()"
+ )
+ #gameContainer
+ #boardContainer
+ Board(
+ :vr="vr"
+ :last-move="lastMove"
+ :analyze="analyze"
+ :user-color="game.mycolor"
+ :orientation="orientation"
+ :vname="game.vname"
+ :incheck="incheck"
+ @play-move="play"
+ )
+ #turnIndicator(v-if="game.vname=='Dark' && game.score=='*'") {{ turn }}
+ #controls
+ button(@click="gotoBegin()") <<
+ button(@click="undo()") <
+ button(@click="flip()") ⇅
+ button(@click="play()") >
+ button(@click="gotoEnd()") >>
+ #belowControls
+ #downloadDiv(v-if="game.vname!='Dark' || game.score!='*'")
a#download(href="#")
- button(@click="download") {{ st.tr["Download PGN"] }}
- button(v-if="game.mode!='analyze'" @click="analyzePosition")
- | {{ st.tr["Analyze"] }}
- .col-sm-12.col-md-3
- MoveList(v-if="showMoves" :score="game.score" :message="game.scoreMsg"
- :firstNum="firstMoveNumber" :moves="moves" :cursor="cursor"
- @goto-move="gotoMove")
+ button(@click="download()") {{ st.tr["Download"] }} PGN
+ button(onClick="window.doClick('modalAdjust')") ⤢
+ button(
+ v-if="game.vname!='Dark' && game.mode!='analyze'"
+ @click="analyzePosition()"
+ )
+ | {{ st.tr["Analyse"] }}
+ // NOTE: rather ugly hack to avoid showing twice "rules" link...
+ button(
+ v-if="!$route.path.match('/variants/')"
+ @click="showRules()"
+ )
+ | {{ st.tr["Rules"] }}
+ #movesList
+ MoveList(
+ v-if="showMoves"
+ :score="game.score"
+ :message="game.scoreMsg"
+ :firstNum="firstMoveNumber"
+ :moves="moves"
+ :cursor="cursor"
+ @goto-move="gotoMove"
+ )
+ .clearer
-