pieces(color, x, y) {
return Object.assign(
- {
- 'u': {
- "class": "undefined",
- moves: []
- }
- },
+ { 'u': {"class": "undefined"} },
super.pieces(color, x, y)
);
}
if (super.underCheck(square_s, oppCol))
return true;
// Check potential specializations of undefined using reserve:
+ const inReserve = Object.keys(this.reserve[oppCol])
+ .filter(k => this.reserve[oppCol][k] >= 1);
const allAttacks = Array.prototype.concat.apply(
- ['r', 'n', 'b', 'q'].map(p => this.pieces()[p].moves[0]));
+ inReserve.map(p => this.pieces()[p].both[0]));
const [x, y] = square_s[0];
for (let i=0; i<this.size.x; i++) {
for (let j=0; j<this.size.y; j++) {
tryChangeTurn(move, captureUndef) {
this.definition = null;
this.subTurn = captureUndef ? 0 : 1;
- this.turn = C.GetOppCol(this.turn);
+ this.turn = C.GetOppTurn(this.turn);
this.movesCount++;
}