import ChessRules from "/base_rules.js";
-import GiveawayRules from "/variants/Giveaway/class.js";
+import {FenUtil} from "/utils/setupPieces.js";
export default class AmbiguousRules extends ChessRules {
}
genRandInitBaseFen() {
- const options = Object.assign({mode: "suicide"}, this.options);
- const gr = new GiveawayRules({options: options, genFenOnly: true});
- return gr.genRandInitBaseFen();
+ const s = FenUtil.setupPieces(
+ ['r', 'n', 'b', 'q', 'k', 'b', 'n', 'r'],
+ {
+ randomness: this.options["randomness"],
+ diffCol: ['b']
+ }
+ );
+ return {
+ fen: s.b.join("") + "/pppppppp/8/8/8/8/PPPPPPPP/" +
+ s.w.join("").toUpperCase(),
+ o: {}
+ };
}
canStepOver(x, y) {
pieces(color, x, y) {
const targets = {
- 's': {"class": "target-pawn", moves: []},
- 'u': {"class": "target-rook", moves: []},
- 'o': {"class": "target-knight", moves: []},
- 'c': {"class": "target-bishop", moves: []},
- 't': {"class": "target-queen", moves: []},
- 'l': {"class": "target-king", moves: []}
+ 's': {"class": "target-pawn"},
+ 'u': {"class": "target-rook"},
+ 'o': {"class": "target-knight"},
+ 'c': {"class": "target-bishop"},
+ 't': {"class": "target-queen"},
+ 'l': {"class": "target-king"}
};
return Object.assign({ 'g': {"class": "target"} },
targets, super.pieces(color, x, y));