to: req.body.chall.to, //string: user name (may be empty)
};
const insertChallenge = () => {
- ChallengeModel.create(challenge, (err) => {
- if (!!err)
- return res.json(err);
+ ChallengeModel.create(challenge, (err,ret) => {
+ return res.json(err || {cid:ret.cid});
});
};
if (!!req.body.chall.to)
if (!!err || !user)
return res.json(err | {errmsg: "Typo in player name"});
challenge.to = user.id; //ready now to insert challenge
+ insertChallenge();
});
- insertChallenge();
}
else
insertChallenge();
});
-function launchGame(cid, uid)
-{
- // TODO: gather challenge infos
- // Then create game, and remove challenge
-}
-
-//// index
-//router.get("/challenges", access.logged, access.ajax, (req,res) => {
-// if (req.query["uid"] != req.user._id)
-// return res.json({errmsg: "Not your challenges"});
-// let uid = ObjectID(req.query["uid"]);
-// ChallengeModel.getByPlayer(uid, (err, challengeArray) => {
-// res.json(err || {challenges: challengeArray});
-// });
-//});
-//
-//function createChallenge(vid, from, to, res)
-//{
-// ChallengeModel.create(vid, from, to, (err, chall) => {
-// res.json(err || {
-// // A challenge can be sent using only name, thus 'to' is returned
-// to: chall.to,
-// cid: chall._id
-// });
-// });
-//}
-
router.delete("/challenges", access.logged, access.ajax, (req,res) => {
const cid = req.query.id;
- ChallengeModel.remove(cid, req.userId, err => {
- res.json(err || {});
+ ChallengeModel.safeRemove(cid, req.userId, err => {
+ res.json(err || {}); //TODO: just "return err" because is empty if no errors
});
});