g.cadence.match(/^[0-9dhms +]+$/) &&
g.fen.match(/^[a-zA-Z0-9, /-]*$/) &&
g.players.length == 2 &&
- g.players.every(p => p.id.toString().match(/^[0-9]+$/))
+ g.players.every(p => p.uid.toString().match(/^[0-9]+$/))
);
},
db.serialize(function() {
let query =
"INSERT INTO Games " +
- "(vid, fenStart, fen, score, cadence, created, drawOffer) " +
+ "(vid, fenStart, fen, cadence, created) " +
"VALUES " +
- "(" + vid + ",'" + fen + "','" + fen + "','*','" + cadence + "'," + Date.now() + ",'')";
+ "(" + vid + ",'" + fen + "','" + fen + "','" + cadence + "'," + Date.now() + ")";
db.run(query, function(err) {
if (err)
cb(err)
const color = (idx==0 ? "w" : "b");
query =
"INSERT INTO Players VALUES " +
- "(" + this.lastID + "," + p.id + ",'" + color + "')";
+ "(" + this.lastID + "," + p.uid + ",'" + color + "')";
db.run(query);
});
cb(null, {gid: this.lastID});
},
// TODO: some queries here could be async
- getOne: function(id, light, cb)
+ getOne: function(id, cb)
{
// NOTE: ignoring errors (shouldn't happen at this stage)
db.serialize(function() {
let query =
"SELECT g.id, g.vid, g.fen, g.fenStart, g.cadence, g.created, g.score, " +
- "g.scoreMsg, g.drawOffer, v.name AS vname " +
+ "g.scoreMsg, g.drawOffer, g.rematchOffer, v.name AS vname " +
"FROM Games g " +
"JOIN Variants v " +
" ON g.vid = v.id " +
"WHERE g.id = " + id;
- db.get(query, (err,gameInfo) => {
+ db.get(query, (err, gameInfo) => {
query =
"SELECT p.uid, p.color, u.name " +
"FROM Players p " +
"JOIN Users u " +
" ON p.uid = u.id " +
"WHERE p.gid = " + id;
- db.all(query, (err2,players) => {
- if (light)
- {
+ db.all(query, (err2, players) => {
+ query =
+ "SELECT squares, played, idx " +
+ "FROM Moves " +
+ "WHERE gid = " + id;
+ db.all(query, (err3, moves) => {
query =
- "SELECT COUNT(*) AS nbMoves " +
- "FROM Moves " +
+ "SELECT msg, name, added " +
+ "FROM Chats " +
"WHERE gid = " + id;
- db.get(query, (err,ret) => {
- const game = Object.assign({},
+ db.all(query, (err4, chats) => {
+ const game = Object.assign(
+ {},
gameInfo,
- {players: players},
- {movesCount: ret.nbMoves}
+ {
+ players: players,
+ moves: moves,
+ chats: chats,
+ }
);
cb(null, game);
});
- }
- else
- {
- // Full game requested:
- query =
- "SELECT squares, played, idx " +
- "FROM Moves " +
- "WHERE gid = " + id;
- db.all(query, (err3,moves) => {
- query =
- "SELECT msg, name, added " +
- "FROM Chats " +
- "WHERE gid = " + id;
- db.all(query, (err4,chats) => {
- const game = Object.assign({},
- gameInfo,
- {
- players: players,
- moves: moves,
- chats: chats,
- }
- );
- cb(null, game);
- });
- });
- }
+ });
});
});
});
// For display on MyGames or Hall: no need for moves or chats
getByUser: function(uid, excluded, cb)
{
+ // Some fields are not required when showing a games list:
+ const getOneLight = (id, cb2) => {
+ let query =
+ "SELECT g.id, g.vid, g.fen, g.cadence, g.created, g.score, " +
+ "g.scoreMsg, g.deletedByWhite, g.deletedByBlack, v.name AS vname " +
+ "FROM Games g " +
+ "JOIN Variants v " +
+ " ON g.vid = v.id " +
+ "WHERE g.id = " + id;
+ db.get(query, (err, gameInfo) => {
+ query =
+ "SELECT p.uid, p.color, u.name " +
+ "FROM Players p " +
+ "JOIN Users u " +
+ " ON p.uid = u.id " +
+ "WHERE p.gid = " + id;
+ db.all(query, (err2, players) => {
+ query =
+ "SELECT COUNT(*) AS nbMoves " +
+ "FROM Moves " +
+ "WHERE gid = " + id;
+ db.get(query, (err,ret) => {
+ const game = Object.assign(
+ {},
+ gameInfo,
+ {
+ players: players,
+ movesCount: ret.nbMoves
+ }
+ );
+ cb2(game);
+ });
+ });
+ });
+ };
db.serialize(function() {
let query = "";
- if (uid == 0)
- {
+ if (uid == 0) {
// Special case anonymous user: show all games
query =
"SELECT id AS gid " +
"FROM Games";
}
- else
- {
+ else {
// Registered user:
query =
"SELECT gid " +
(excluded ? " = 0" : " > 0");
}
db.all(query, (err,gameIds) => {
- if (err || gameIds.length == 0)
- cb(err, []);
- else
- {
+ if (err || gameIds.length == 0) cb(err, []);
+ else {
let gameArray = [];
let gCounter = 0;
- for (let i=0; i<gameIds.length; i++)
- {
- GameModel.getOne(gameIds[i]["gid"], true, (err2,game) => {
+ for (let i=0; i<gameIds.length; i++) {
+ getOneLight(gameIds[i]["gid"], (game) => {
gameArray.push(game);
gCounter++; //TODO: let's hope this is atomic?!
// Call callback function only when gameArray is complete:
return (
(
!obj.move || (
- obj.move.played.toString().match(/^[0-9]+$/) &&
- obj.move.idx.toString().match(/^[0-9]+$/)
+ !!(obj.move.played.toString().match(/^[0-9]+$/)) &&
+ !!(obj.move.idx.toString().match(/^[0-9]+$/))
)
) && (
- !obj.drawOffer || obj.drawOffer.match(/^[wbtn]$/)
+ !obj.drawOffer || !!(obj.drawOffer.match(/^[wbtn]$/))
+ ) && (
+ !obj.rematchOffer || !!(obj.rematchOffer.match(/^[wbn]$/))
) && (
- !obj.fen || obj.fen.match(/^[a-zA-Z0-9, /-]*$/)
+ !obj.fen || !!(obj.fen.match(/^[a-zA-Z0-9, /-]*$/))
) && (
- !obj.score || obj.score.match(/^[012?*\/-]+$/)
+ !obj.score || !!(obj.score.match(/^[012?*\/-]+$/))
) && (
- !obj.scoreMsg || obj.scoreMsg.match(/^[a-zA-Z ]+$/)
+ !obj.scoreMsg || !!(obj.scoreMsg.match(/^[a-zA-Z ]+$/))
) && (
!obj.chat || UserModel.checkNameEmail({name: obj.chat.name})
)
let modifs = "";
// NOTE: if drawOffer is set, we should check that it's player's turn
// A bit overcomplicated. Let's trust the client on that for now...
- if (obj.drawOffer)
+ if (!!obj.drawOffer)
{
- if (obj.drawOffer == "n") //Special "None" update
+ if (obj.drawOffer == "n") //special "None" update
obj.drawOffer = "";
modifs += "drawOffer = '" + obj.drawOffer + "',";
}
- if (obj.fen)
+ if (!!obj.rematchOffer)
+ {
+ if (obj.rematchOffer == "n") //special "None" update
+ obj.rematchOffer = "";
+ modifs += "rematchOffer = '" + obj.rematchOffer + "',";
+ }
+ if (!!obj.fen)
modifs += "fen = '" + obj.fen + "',";
- if (obj.score)
+ if (!!obj.score)
modifs += "score = '" + obj.score + "',";
- if (obj.scoreMsg)
+ if (!!obj.scoreMsg)
modifs += "scoreMsg = '" + obj.scoreMsg + "',";
+ if (!!obj.deletedBy) {
+ const myColor = obj.deletedBy == 'w' ? "White" : "Black";
+ modifs += "deletedBy" + myColor + " = true,";
+ }
modifs = modifs.slice(0,-1); //remove last comma
if (modifs.length > 0)
{
db.run(query);
}
// NOTE: move, chat and delchat are mutually exclusive
- if (obj.move)
+ if (!!obj.move)
{
// Security: only update moves if index is right
query =
});
}
else cb(null);
- if (obj.chat)
+ if (!!obj.chat)
{
query =
"INSERT INTO Chats (gid, msg, name, added) VALUES ("
"WHERE gid = " + id;
db.run(query);
}
+ if (!!obj.deletedBy) {
+ // Did my opponent delete it too?
+ let selection =
+ "deletedBy" +
+ (obj.deletedBy == 'w' ? "Black" : "White") +
+ " AS deletedByOpp";
+ query =
+ "SELECT " + selection + " " +
+ "FROM Games " +
+ "WHERE id = " + id;
+ db.get(query, (err,ret) => {
+ // If yes: just remove game
+ if (!!ret.deletedByOpp) GameModel.remove(id);
+ });
+ }
});
},