| {{ st.tr["Stop game"] }}
button(v-if="display=='rules' && gameInfo.vname!='Dark'"
@click="gotoAnalyze")
- | {{ st.tr["Analyze"] }}
+ | {{ st.tr["Analyse"] }}
.section-content(v-show="display=='rules'" v-html="content")
ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
@game-over="stopGame" @game-stopped="gameStopped")
data: function() {
return {
st: store.state,
- content: "",
display: "rules",
gameInProgress: false,
// variables passed to ComputerGame:
gameInfo: {
- vname: "_unknown",
+ vname: "",
mode: "versus",
fen: "",
score: "*",
},
watch: {
"$route": function(newRoute) {
- this.tryChangeVariant(newRoute.params["vname"]);
+ this.re_setVariant(newRoute.params["vname"]);
},
},
- created: async function() {
+ created: function() {
// NOTE: variant cannot be set before store is initialized
- this.tryChangeVariant(this.$route.params["vname"]);
+ this.re_setVariant(this.$route.params["vname"]);
+ },
+ computed: {
+ content: function() {
+ if (!this.gameInfo.vname)
+ return ""; //variant not set yet
+ // (AJAX) Request to get rules content (plain text, HTML)
+ return require("raw-loader!@/translations/rules/" +
+ this.gameInfo.vname + "/" + this.st.lang + ".pug")
+ // Next two lines fix a weird issue after last update (2019-11)
+ .replace(/\\n/g, " ").replace(/\\"/g, '"')
+ .replace('module.exports = "', '').replace(/"$/, "")
+ .replace(/(fen:)([^:]*):/g, this.replaceByDiag);
+ },
},
methods: {
clickReadRules: function() {
shadow: fenParts[3],
};
},
- tryChangeVariant: async function(vname) {
- if (!vname || vname == "_unknown")
- return;
- this.gameInfo.vname = vname;
+ // Method to replace diagrams in loaded HTML
+ replaceByDiag: function(match, p1, p2) {
+ const args = this.parseFen(p2);
+ return getDiagram(args);
+ },
+ re_setVariant: async function(vname) {
const vModule = await import("@/variants/" + vname + ".js");
window.V = vModule.VariantRules;
- // Method to replace diagrams in loaded HTML
- const replaceByDiag = (match, p1, p2) => {
- const args = this.parseFen(p2);
- return getDiagram(args);
- };
- // (AJAX) Request to get rules content (plain text, HTML)
- this.content =
- require("raw-loader!@/translations/rules/" + vname + "/" + this.st.lang + ".pug")
- // Next two lines fix a weird issue after last update (2019-11)
- .replace(/\\n/g, " ").replace(/\\"/g, '"')
- .replace('module.exports = "', '').replace(/"$/, "")
- .replace(/(fen:)([^:]*):/g, replaceByDiag);
+ this.gameInfo.vname = vname;
},
startGame: function(mode) {
if (this.gameInProgress)
this.gameInProgress = false;
},
gotoAnalyze: function() {
- this.$router.push("/analyze/" + this.gameInfo.vname
+ this.$router.push("/analyse/" + this.gameInfo.vname
+ "/?fen=" + V.GenRandInitFen());
},
},