else if (this.gameInProgress) this.display = "computer";
},
re_setVariant: async function(vname) {
+ const key = "rr_" + vname;
+ if (!localStorage.getItem(key))
+ // Mark rules as "read"
+ localStorage.setItem(key, '1');
await import("@/variants/" + vname + ".js")
.then((vModule) => {
this.V = window.V = vModule[vname + "Rules"];