- // TODO: AJAX call get corr games (all variants)
- // si dernier lastMove sur serveur n'est pas le mien et nextColor == moi, alors background orange
- // ==> background orange si à moi de jouer par corr (sur main index)
- // (helper: static fonction "GetNextCol()" dans base_rules.js)
-//use GameStorage.getAll()
+<template lang="pug">
+main
+ .row
+ .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
+ .button-group
+ button(@click="display='live'") {{ st.tr["Live games"] }}
+ button(@click="display='corr'") {{ st.tr["Correspondance games"] }}
+ GameList(v-show="display=='live'" :games="filterGames('live')"
+ @show-game="showGame")
+ GameList(v-show="display=='corr'" :games="filterGames('corr')"
+ @show-game="showGame")
+</template>
+
+<script>
+import { store } from "@/store";
+import { GameStorage } from "@/utils/gameStorage";
+import { ajax } from "@/utils/ajax";
+import GameList from "@/components/GameList.vue";
+
+export default {
+ name: "my-games",
+ components: {
+ GameList,
+ },
+ data: function() {
+ return {
+ st: store.state,
+ display: "live",
+ games: [],
+ };
+ },
+ created: function() {
+ GameStorage.getAll((localGames) => {
+ localGames.forEach((g) => g.type = this.classifyObject(g));
+ //Array.prototype.push.apply(this.games, localGames); //TODO: Vue 3
+ this.games = this.games.concat(localGames);
+ });
+ if (this.st.user.id > 0)
+ {
+ ajax("/games", "GET", {uid: this.st.user.id}, (res) => {
+ res.games.forEach((g) => g.type = this.classifyObject(g));
+ //Array.prototype.push.apply(this.games, res.games); //TODO: Vue 3
+ this.games = this.games.concat(res.games);
+ });
+ }
+ },
+ methods: {
+ // TODO: classifyObject and filterGames are redundant (see Hall.vue)
+ classifyObject: function(o) {
+ return (o.cadence.indexOf('d') === -1 ? "live" : "corr");
+ },
+ filterGames: function(type) {
+ return this.games.filter(g => g.type == type);
+ },
+ showGame: function(g) {
+ this.$router.push("/game/" + g.id);
+ },
+ },
+};
+</script>