import { randInt } from "@/utils/alea";
import { ArrayFun } from "@/utils/array";
-export const VariantRules = class UpsidedownRules extends ChessRules {
+export class UpsidedownRules extends ChessRules {
static get HasFlags() {
return false;
}
return false;
}
- getPotentialKingMoves(sq) {
- // No castle
- return this.getSlideNJumpMoves(
- sq,
- V.steps[V.ROOK].concat(V.steps[V.BISHOP]),
- "oneStep"
- );
- }
-
static GenRandInitFen(randomness) {
- if (!randomness) randomness = 2;
if (randomness == 0)
return "RNBQKBNR/PPPPPPPP/8/8/8/8/pppppppp/rnbqkbnr w 0";
pieces["w"].join("").toUpperCase() +
"/PPPPPPPP/8/8/8/8/pppppppp/" +
pieces["b"].join("") +
+ // No castle, no en-passant:
" w 0"
- ); //no castle, no en-passant
+ );
+ }
+
+ static get SEARCH_DEPTH() {
+ return 2;
}
};