-// TODO: bishop OK, but queen should move vertical/horizontal and capture diagonally.
-// ==> then the pawn promotion is a real promotion (enhancement).
-
import { ChessRules } from "@/base_rules";
export const VariantRules = class ShatranjRules extends ChessRules {
}
static GenRandInitFen(randomness) {
- return ChessRules.GenRandInitFen(randomness).replace("w 1111 -", "w");
+ // Remove castle flags and en-passant indication
+ return ChessRules.GenRandInitFen(randomness).slice(0, -7);
}
getPotentialPawnMoves([x, y]) {
);
}
- isAttackedByBishop(sq, colors) {
+ isAttackedByBishop(sq, color) {
return this.isAttackedBySlideNJump(
sq,
- colors,
+ color,
V.BISHOP,
V.ElephantSteps,
"oneStep"
);
}
- isAttackedByQueen(sq, colors) {
+ isAttackedByQueen(sq, color) {
return this.isAttackedBySlideNJump(
sq,
- colors,
+ color,
V.QUEEN,
V.steps[V.BISHOP],
"oneStep"
// 2 enemy units or more: I lose
return getScoreLost();
// I don't have any piece, my opponent have one: can I take it?
- if (this.isAttacked(piecesLeft[oppCol].square, [color]))
+ if (this.isAttacked(piecesLeft[oppCol].square, color))
// Yes! But I still need to take it
return "*";
// No :(