import { randInt, shuffle } from "@/utils/alea";
export class RoyalraceRules extends ChessRules {
- static get HasFlags() {
- return false;
- }
- static get HasCastle() {
+ static get HasFlags() {
return false;
}
return { x: 11, y: 11 };
}
+ getPpath(b) {
+ return (b[1] == V.KNIGHT ? "Enpassant/" : "") + b;
+ }
+
static GenRandInitFen(randomness) {
if (randomness == 0)
return "92/92/92/92/92/92/92/92/92/qrbnp1PNBRQ/krbnp1PNBRK w 0";
V.CoordsToSquare(move.end)
);
}
+
};