);
}
- getEpSquare(moveOrSquare) {
- if (typeof moveOrSquare !== "object" || moveOrSquare.vanish.length > 0)
- return super.getEpSquare(moveOrSquare);
- // Landing move: no en-passant
- return undefined;
- }
-
static GenRandInitFen(randomness) {
return ChessRules.GenRandInitFen(randomness) + " 0000000000";
}
prePlay(move) {
super.prePlay(move);
- if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle
+ // Skip castle:
+ if (move.vanish.length == 2 && move.appear.length == 2) return;
const color = this.turn;
if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]--;
else if (move.vanish.length == 2 && move.vanish[1].c == color)