import { randInt } from "@/utils/alea";
export class Progressive2Rules extends Progressive1Rules {
+
static get PawnSpecs() {
return Object.assign(
{},
return false;
}
+ static get HasEnpassant() {
+ return false;
+ }
+
postPlay(move) {
const c = move.turn[0];
const piece = move.vanish[0].p;
k: 1000
};
}
+
};