});
}
+ getEpSquare(moveOrSquare) {
+ if (typeof moveOrSquare !== "object" || moveOrSquare.vanish.length > 0)
+ return super.getEpSquare(moveOrSquare);
+ // Landing move: no en-passant
+ return undefined;
+ }
+
static GenRandInitFen(randomness) {
return ChessRules.GenRandInitFen(randomness) + " 0000000000 -";
}
getFen() {
return (
- super.getFen() + " " + this.getReserveFen() + " " + this.getPromotedFen()
+ super.getFen() + " " +
+ this.getReserveFen() + " " +
+ this.getPromotedFen()
);
}
getFenForRepeat() {
return (
- this.getBaseFen() + "_" +
- this.getTurnFen() + "_" +
- this.getFlagsFen() + "_" +
- this.getEnpassantFen() + "_" +
+ super.getFenForRepeat() + "_" +
this.getReserveFen() + "_" +
this.getPromotedFen()
);
return true;
}
- updateVariables(move) {
- super.updateVariables(move);
+ postPlay(move) {
+ super.postPlay(move);
if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle
const color = move.appear[0].c;
if (move.vanish.length == 0) {
else if (move.vanish.length == 2) this.reserve[color][move.vanish[1].p]++;
}
- unupdateVariables(move) {
- super.unupdateVariables(move);
+ postUndo(move) {
+ super.postUndo(move);
if (move.vanish.length == 2 && move.appear.length == 2) return;
const color = this.turn;
if (move.vanish.length == 0) {
}
static get SEARCH_DEPTH() {
- // High branching factor
return 2;
}