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Experimental simplification in Game.vue (next step: check move validity when receiving)
[vchess.git]
/
client
/
src
/
variants
/
Apocalypse.js
diff --git
a/client/src/variants/Apocalypse.js
b/client/src/variants/Apocalypse.js
index
77d17c0
..
fc30915
100644
(file)
--- a/
client/src/variants/Apocalypse.js
+++ b/
client/src/variants/Apocalypse.js
@@
-2,6
+2,11
@@
import { ChessRules } from "@/base_rules";
import { randInt } from "@/utils/alea";
export class ApocalypseRules extends ChessRules {
+
+ static get Options() {
+ return null;
+ }
+
static get PawnSpecs() {
return Object.assign(
{},
@@
-512,4
+517,5
@@
export class ApocalypseRules extends ChessRules {
V.CoordsToSquare(move.end)
);
}
+
};