// Logic to play a computer move in a web worker
-onmessage = async function(e)
-{
- switch (e.data[0])
- {
- case "scripts":
- const vModule = await import("@/variants/" + e.data[1] + ".js");
- self.V = vModule.VariantRules;
+onmessage = async function(e) {
+ switch (e.data[0]) {
+ case "scripts": {
+ await import("@/variants/" + e.data[1] + ".js")
+ .then((vModule) => { self.V = vModule[e.data[1] + "Rules"]; });
break;
- case "init":
+ }
+ case "init": {
const fen = e.data[1];
self.vr = new self.V(fen);
break;
+ }
case "newmove":
- self.vr.play(e.data[1]);
+ let move = e.data[1];
+ // Caution: could be a multi-move
+ if (!Array.isArray(move))
+ move = [move];
+ move.forEach(m => self.vr.play(m));
break;
- case "askmove":
+ case "askmove": {
const compMove = self.vr.getComputerMove();
postMessage(compMove);
break;
+ }
}
-}
+};