case "Result":
// Allow importing unfinished games, but mark them as
// "unknown result" to avoid running the clocks...
- game.result = (value != "*" ? value : "?");
+ game.score = (value != "*" ? value : "?");
break;
case "Cadence":
game.cadence = value;
break;
+ case "Options":
+ game.options = value;
+ break;
}
idx++;
}