return; //no board on page
const k = document.getElementById("myRange").value;
const movesWidth = (window.innerWidth >= 768 ? 280 : 0);
- const minBoardWidth = 240; //TODO: same
+ const minBoardWidth = 240; //TODO: these 240 and 280 are arbitrary...
// Value of 0 is board min size; 100 is window.width [- movesWidth]
const boardSize = minBoardWidth +
k * (window.innerWidth - (movesWidth+minBoardWidth)) / 100;